There are perhaps few genres more niche than dungeon synth. This strange love-child of black metal and dark ambient music was birthed in the early 90s, often tracing its roots back to albums by Burzum, Mortiis and Summoning. On an aesthetic level, dungeon synth is deeply indebted to the black metal scene of which its early pioneering artists were members, and frequently draws on many of the same themes and concepts: high fantasy literature, melancholy and sombre moods, nature, and — of course — dark, mouldy dungeons. But the means by which it creates these sometimes ominous, other times triumphant, atmospheres could not be more different. Even today, artists still more often than not rely on ancient analogue synthesizers and little else. There’s an enormous sense of respect for the old ways of doing things — an ethos one can of course trace back to the genre’s roots in black metal.
The deep love of many black metal musicians for the fictional work created by J. R. R. Tolkien is well-established at this point, and it goes back almost to the birth of the genre itself. Thangorodrim is in fact named after the three enormous volcanoes within the Iron Mountains which Morgoth raised during the First Age, while his third album’s title means ‘Star of High Hope’ in Sindarin. Since his last album, Taur Nu Fuin, Thangorodrim has been spoken of in tones of reverence among the dungeon synth community, and as such the anticipation for Gil-Estel has been high.